[2.0.5] - 2024-05-29 15:05

Changed

  • Corrected the total skill points to 112.

[2.0.4] - 2024-04-13 21:40

Changed

  • Corrected the Inner Fires cost from 4 to 2. (Thanks Z.X.!)

[2.0.3] - 2024-03-27 12:30

Changed

  • Updated the Multi Shot tooltip to reflect patch changes.

Fixed

  • Adjusted spacing in the Shockwave tooltip.

[2.0.2] - 2024-03-12 21:40

Changed

  • Updated the search bar to use a debounced trigger from keyup.

[2.0.0] - 2024-02-28 9:40

Added

  • Introduced basic search functionality.

Changed

  • Improved some of the responsive design.

[1.1.1] - 2024-02-23 22:00

Changed

  • Lot of CSS cleanup for style changes across the site and trying out some logo looks.

[1.1.0] - 2024-02-23 9:35

Added

  • Introduced Gulp and Rollup for faster deployment and version control.

Changed

  • Updated the main BuboByte page.

[1.0.12] - 2024-02-21 11:35

Fixed

  • The Changelog page now scrolls. (Thanks Lydania!)

[1.0.11] - 2024-02-20 08:45

Fixed

  • Fixed a typo on "Heavy Handed". (Thanks Cory!)

[1.0.10] - 2024-02-17 22:17

Changed

  • Made a note on the skill description for the Endurance point between "Runner" and "Wanderlust" that it awards Dex instead. (Thanks Guurzak!)

[1.0.9] - 2024-02-16 08:40

Fixed

  • Adjusted "Rebound" cost to 4 instead of 3. (Thanks Guurzak and Shrouded Sakú!)

[1.0.7] - 2024-02-14 21:03

Added

  • First pass at optimizing for mobile. Stat totals are hidden for the moment and skill description popups are not being handled.

Fixed

  • Active lines now clear when using the Reset button.
  • It's no longer possible to deactivate a root node. (Thanks RaverJay!)
  • An "empty" skill tree will no longer encode as null.
  • Lines connected to still-active nodes will stay highlighted when deactivating adjacent nodes. (Thanks RaveryJay!)

[1.0.6] - 2024-02-14 09:45

Fixed

  • Fixed the prerequisites for "Martyr" and "Runner". (Thanks Lydania and RaveryJay!)
  • Fixed many more typos in skill descriptions. (Thanks Lydania!)

[1.0.5] - 2024-02-13 20:35

Fixed

  • The skills around "Shroud Filter" had the wrong prerequisites. (Thanks PorkSocks!)

[1.0.4] - 2024-02-13

Fixed

  • Patched an issue where skills with multiple activation paths would be activated twice, doubling the cost of the skill. (Thanks Katchenz!)

[1.0.3] - 2024-02-13

Added

  • Added class names to each tree section.

Fixed

  • Improved the pan and zoom functionality.

[1.0.2] - 2024-02-13

Added

  • Added total stats gained list similar to what's present in game.
  • Versioning referenced files to avoid caching.

Fixed

  • Fixed issue with some nodes being unabled to be deactivated.

[1.0.1] - 2024-02-12

Added

  • This changelog and the corresponding page.
  • New checkbox for displaying the skill names over the nodes.

Changed

  • The "Report a Problem" was a mailto link, now just displaying the email.

Fixed

  • Converted the skill encoding to use BigInt to avoid javascript rounding issues with large binary strings, which fixes the Save feature.
  • Added min and max clamps to the zoom level.

[1.0.0] - 2024-02-11

Added

  • Initial release.